
import {
	Blob,
	btoa,
	createImageBitmap,
	CSSStyleDeclaration,
	performance,
	document,
	DOMParser,
	EventTarget,
	fetch,
	Headers,
	HTMLCanvasElement,
	Image,
	HTMLImageElement,
	ImageBitmap,
	location,
	navigator,
	Request,
	requestAnimationFrame,
	cancelAnimationFrame,
	Response,
	URL,
	window,
	self,
	WebAssembly,
	Worker,
	XMLHttpRequest,
	ImageData,
	TextDecoder,
	core
	} from 'dhtml-weixin';
import ReferenceNode from './ReferenceNode.js';
import { NodeUpdateType } from '../core/constants.js';
import { addNodeClass } from '../core/Node.js';
import { nodeObject } from '../shadernode/ShaderNode.js';

class MaterialReferenceNode extends ReferenceNode {

	constructor( property, inputType, material = null ) {

		super( property, inputType, material );

		this.material = material;

		this.updateType = NodeUpdateType.RENDER;

	}

	updateReference( frame ) {

		this.reference = this.material !== null ? this.material : frame.material;

		return this.reference;

	}

	setup( builder ) {

		const material = this.material !== null ? this.material : builder.material;

		this.node.value = material[ this.property ];

		return super.setup( builder );

	}

}

export default MaterialReferenceNode;

export const materialReference = ( name, type, material ) => nodeObject( new MaterialReferenceNode( name, type, material ) );

addNodeClass( 'MaterialReferenceNode', MaterialReferenceNode );
